Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2018.2.0a6
Issue ID
1250345
Regression
No
[SceneViz] Select All shortcut ignores the pickable property of game object
1. In your hierearchy, set an object to be not pickable from the icon on the left
2. Press Select All shortcut (CTRL+A) in the scene view
Expected
the object that is set to be not pickable won't be selected by performing the shortcut
Actual
All the object in the scene are selected despite some object having the flag turn off
NOTE
The pickable property isn't ignored with single click nor the selection box (markee selection), only the Select All is affected.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment