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Fixed in 5.3.0
Votes
0
Found in
5.2.0b6
Issue ID
719367
Regression
Yes
[SceneView]Can't select objects in scene view without dragging around it
To reproduce:
1) Open attached project and the scene inside of it
2) Try selecting any object in scene view by clicking on it. Notice that such selecting doesn't work
3) Change project to gamma mode (edit -> project settings -> player -> Rendering -> Color Space
4) Resize scene view slightly to get proper repaint
5) Try picking. Should work now.
Comments (36)
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TUNev
May 07, 2016 16:58
I CANNOT SELECT ANYTHING!!! Please fix it unity. I just installed unity for the first time yesterday. I know how to use it, but every time I click on an object-- nothing happens. I hope you can see how this might hinder a user's ability to create something using this software.
krides
Apr 21, 2016 10:37
I can't believe that this is still happening in 5.3.4. It is not fixed, our level design is completely blocked by this issue, and none of the solutions online (including the one above) solve anything.
ChrisLee
Apr 18, 2016 20:39
I have v5.3.4f1 on Windows too and i have the same problem... i have deleted my water. After that i was able to select some probs but not everyone. Have to select it in the hierarchy.
CameronLewis
Apr 17, 2016 13:25
Still happening in v5.3.4f1 on Windows.
Zarod
Apr 10, 2016 13:31
OXEREN, You Saved me. Disabling the Reflection in Edit Mode worked :)
Oxeren
Apr 01, 2016 09:46
Had the same issue after updating to 5.3.4, as people are saying it was caused by water reflections. The solution that does not include changing water type is to remove [ExecuteInEditMode] line from the water script, though there will be no reflections in the scene view.
ramsicle
Mar 30, 2016 23:29
Yep I'm with Pherim, the wateProDayTime caused the issue for me. Changed the Water Mode setting to Simple and the problem went away... Unit 5.3.4
Laious
Mar 24, 2016 06:03
Yep... Still happening in 5.3.4
FalconCGN
Mar 21, 2016 17:15
The problem still exists in 5.3.4f1
Pherim
Mar 21, 2016 13:54
Even more specific, it appears to be the reflection that causes it. Changing Water mode to simple works as well.