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Won't Fix
Votes
0
Found in
2020.1.0a12
Issue ID
1196128
Regression
No
Object meshes are not drawn in "Wireframe" shading mode representation with OpenGLES2 and OpenGLES3 Graphics APIs
Object meshes are not displayed in scene view when shading mode is set to Wireframe with OpenGLES2 and OpenGLES3 Graphics APIs however it works fine with Direct3D11, Direct3D12, and OpenGLCore Graphics APIs, refer attached screenshots
Steps to repro:
1. Create a new project.
2. Download and import Standard Assets from Asset Store
3. Project Browser > Assets > SampleScenes > Scenes > Car > Open
4. Switch to Scene View
5. Scene View > Draw Mode > Wireframe
Actual Result:
Object meshes are not displayed in scene view when shading mode is set to Wireframe
Expected Result:
Object meshes are visible when shading mode is set to Wireframe with all graphics APIs
Reproducible on:
2020.1.0a12, 2019.3.0b10, 2019.2.6f1, 2019.1.11f1, 2018.3.0f2, 2017.1.5f1.
Environment:
This occurs only on Windows.
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Resolution Note:
Minor / cosmetic