Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.4.0b19
Issue ID
801489
Regression
No
Scene View Camera movement issues with Russian keyboard layout
Steps to reproduce:
1. Add Russian keyboard layout (IMPORTANT)
2. Create new project
3. Switch to keyboard layout to Russian
4. Select any object in hierarchy
5. Move in scene mode using mouse RMB and keyboard WASD keys
6. Hover mouse over hierarchy window while moving
Results: You stop moving in scene view and selected object starts to 'ping' in hierarchy window (watch repro video).
Note: Repro video in last edit. For the first time it's hard to figure out how to reproduce but then you can see that this is could be a common issue for Russian layout users. User wasn't able to reproduce this issue with Chinese, Spanish, Greek keyboard layouts.
Reproduced with: 5.4.0b20; 5.3.5p1; 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment