Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.1.0f1
Issue ID
939743
Regression
No
Scene GUI style is changing when an object is selected in the Scene
To reproduce:
1. Open the project, attached by the user (TestUIBug.zip)
2. Open "Scene" scene
3. Make sure you are using a light Editor UI skin
4. Select any object in the Hierarchy
5. Observe the button in the Scene
Expected: buttons and other types of controls created with GUI class do not change their style when an object in the scene is selected
Reproduced in 5.5.4p2, 5.6.3f1, 2017.1.0f1, 2017.1.0p3, 2017.2.0b6, 2017.3.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment