Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a12
Issue ID
1331120
Regression
No
Scene becomes "dirty" when a new RenderTexture Asset is created
How to reproduce:
1. Create a new project
2. Make sure the Scene is saved and not marked as "dirty"
3. Create a Render Texture Asset (Assets->Create->Render Texture)
Expected results: The Scene does not become "dirty"
Actual results: The Scene becomes "dirty"
Reproducible with: 2018.4.24f1, 2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2022.1):
Fixed in Unity 2022.1.0a13