Search Issue Tracker
Active
Under Consideration for 1.14.X
Votes
0
Found in [Package]
1.14.2
Issue ID
ISXB-1654
Regression
No
Right click rename does not initiate the renaming when renaming an unselected Action
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Open the "Assets/InputSystem_Actions.inputactions" input actions
- Right click any unselected Action and select rename
- Observe the Input Actions Editor window
Actual results: The renaming is not initiated
Expected results: Renaming is initiated when rename is clicked
Reproducible with versions: 1.12.0 (6000.0.56f1, 6000.1.16f1, 6000.2.2f1), 1.13.1, 1.14.2 (6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5)
Tested on (OS): macOS Silicon Sequoia 16.4
Not reproducible on: Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
Add comment