Search Issue Tracker
Fixed
Votes
0
Found in
3.4.0b1
Issue ID
401686
Regression
Yes
Return from sleep throws assert "FALSE != getCursorPositionResult" if editor is in playmode
Return from sleep throws assert FALSE != getCursorPositionResult if editor is in playmode.
Repro:
Given you're in windows
1. Create a new project
2. Press play
3. enter system sleep
4. wake system from sleep
Result:
Assert is thrown:
FALSE != getCursorPositionResult
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment