Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
Issue ID
827530
Regression
No
Restore Scene Setup does not open any scenes that were above the active scene
Steps to reproduce:
1. Open attached project.
2. Open scene: a
3. Open scene b and c in additive (drag&drop)
4. Make active scene not the top one.
5. Save SceneSetup (use this custom window ET -> SceneManager)
6. Restore SceneSetup
Expected result: Scenes are restored as they were before saving.
Actual result: Any scenes that are above active scenes are gone after restoring
Note: They are saved correctly, as you can see them in the foldout.
Reproduced on 5.5.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment