Search Issue Tracker
Fixed
Fixed in 6000.5.0a1
Votes
0
Found in
6000.0.60f1
6000.2.8f1
6000.3.0b6
6000.4.0a2
Issue ID
UUM-122132
Regression
No
Reordering Enum Values in VFX Graph Uint Property expands the “Value” field
Steps to reproduce:
1. Create project Unity project using High Definition 3D Template
2. Create VFX Asset in Project window (Window > Visual Effects > Visual Effect Graph)
3. Open VFX Asset
4. In Blackboard > Properties add Uint property
5. Expand the Property and change Mode to Enum
6. Change Enum Values order by putting 1 - One, above 0 - Zero
7. Observe the “Value” dropdown field in the Property
Actual results: changing Enum Values order causes “Value” field to expand
Expected results: changing Enum Values order should not affect other UI elements in Uint property
Reproducible with versions: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2
Tested on (OS): macOS Silicon, Tahoe 26.0 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment