Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.2.3z2
Issue ID
754487
Regression
No
[RenderTexture] Render Texture gets gradually darker
To reproduce:
1. Run attached project
2. Select the "testScript" GameObject, on this you can see that each "Center Camera Target" gets gradually darker (target 0 is a cube map, this is then copied to 2 and 2 is copied to 3)
3. Open EditorCapture folder and notice that one capture is darker than the other (they should be identical)
Everything works as expected with build project.
Reproducible: 5.4.0a5 (6b220773f9c9), 5.3.0p1 (1e2decc4fa01), 5.2.3f1 (f3d16a1fa2dd), 5.1.4f1 (36d0f3617432),
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment