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Fixed

Fixed in 6000.0.27f1, 6000.1.0a2

Votes

0

Found in

6000.0.21f1

6000.1.0a1

Issue ID

UUM-83527

Regression

Yes

"RenderTexture Create: failed" Errors are shown in the Console when the Scene window is shrunk with Bloom Intensity set to 1

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Steps to reproduce:
1. Open the attached “Scene View Errors.zip” project
2. Open the “SampleScene”
3. Select the “Post Processing” GameObject
4. In the Inspector Window set the Bloom’s Intensity field to 0
5. Drag the Project Window to fully shrink the Scene View
6. Observe the Console Window
7. In the Inspector Window set the Bloom’s Intensity field to 1
8. Drag the Project Window to fully shrink the Scene View
9. Observe the Console Window

*Note:* happens only when RenderGraph is in compatibility mode! 

Expected result: No errors are shown in the Console Window
Actual result: Multiple errors are shown in the Console Window

Reproducible in: 6000.0.7f1, 6000.0.21f1
Not reproducible in: 2021.3.44f1, 2022.3.48f1, 6000.0.6f1

Reproducible on: Windows 11, macOS (Silicon)
Not reproducible on: No other environment tested

Note: Full error message:
{noformat}
RenderTexture.Create failed: Texture must have width greater than 0.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&){noformat}

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