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Fixed
Fixed in 6000.0.27f1, 6000.1.0a2
Votes
0
Found in
6000.0.21f1
6000.1.0a1
Issue ID
UUM-83527
Regression
Yes
"RenderTexture Create: failed" Errors are shown in the Console when the Scene window is shrunk with Bloom Intensity set to 1
Steps to reproduce:
1. Open the attached “Scene View Errors.zip” project
2. Open the “SampleScene”
3. Select the “Post Processing” GameObject
4. In the Inspector Window set the Bloom’s Intensity field to 0
5. Drag the Project Window to fully shrink the Scene View
6. Observe the Console Window
7. In the Inspector Window set the Bloom’s Intensity field to 1
8. Drag the Project Window to fully shrink the Scene View
9. Observe the Console Window
*Note:* happens only when RenderGraph is in compatibility mode!
Expected result: No errors are shown in the Console Window
Actual result: Multiple errors are shown in the Console Window
Reproducible in: 6000.0.7f1, 6000.0.21f1
Not reproducible in: 2021.3.44f1, 2022.3.48f1, 6000.0.6f1
Reproducible on: Windows 11, macOS (Silicon)
Not reproducible on: No other environment tested
Note: Full error message:
{noformat}
RenderTexture.Create failed: Texture must have width greater than 0.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&){noformat}
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