Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b10
Issue ID
615670
Regression
No
Rendering order bug when using elements with canvas and elements without it
To reproduce this bug:
1. Open the project
2. Open Assets/Scenes/renderorder.unity
3. Expand HUD object, notice how it is before the back overlay and renders after it
4. Move it bellow the overlay, notice how it still renders on top of it
5. Change the Z position of the overlay to -60, notice how now overlay always renders after no matter if it is above or bellow in hierarchy
6. Remove Canvas component from Game Panel, and put Z back to 0, notice how now the render order works fine in the hierarchy, objects bellow are rendered after
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
Add comment