Search Issue Tracker
Fixed
Fixed in 2021.3.42f1, 2022.3.40f1, 6000.0.5f1, 7000.0.0a1
Votes
0
Found in
2021.3.26f1
2021.3.38f1
2022.3.28f1
6000.0.4f1
Issue ID
UUM-71467
Regression
Yes
Rendering artifacts appear in the Editor when modifying the Reflection Probe box size
Steps to reproduce:
1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive
2. In the Hierarchy window select "Reflection Probe"
3. In the Scene view try modifying the Reflection Probe box size
Actual results: Rendering artifacts appear in the Editor when modifying the box size
Expected results: No rendering artifacts appear in the Editor when modifying the box size
Reproducible with versions: 2021.3.26f1, 2021.3.38f1, 2022.3.28f1
Not Reproducible with versions: 2021.3.25f1
Reproducible on (OS): macbook pro 2021, Sonoma 14.4.1 (M1)
Not reproducible on (OS): window 11, Linux 20.04
Notes:
- Sometimes the issue (rendering artifacts) is visible in the Console window's Status bar
- Reproducible with Sphere shape too (Influence volume > Shape > Sphere)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment