Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.0.1p1
Issue ID
691164
Regression
Yes
Renderer sorting layer not properly set using sortingLayerID property
To reproduce:
1. Open attached project
2. Open test scene
4. Select Particle system
5. Scroll down to script component
6. Try changing layer int value to change sorting layer (make sure that Set Using Int is selected)
7. Notice that Sorting layer changes to <unknown layer>
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
Add comment