Search Issue Tracker
Active
Under Consideration for 2023.3.X, 6000.0.X, 6000.1.X
Votes
0
Found in
2023.3.0a18
6000.0.23f1
6000.1.0a7
7000.0.0a4
Issue ID
UUM-84039
Regression
Yes
Renderer not configured to support Lens Flares in URP Package Samples
*Description:* The URP Package Samples has two samples to showcase Lens Flares (SunFlare.unity and LensFlareShowroom.unity). However, the renderer does not appear to be configured to support Lens Flare, and the user must configure settings themselves for the Lens Flare in these sample scenes to be visible in the Game View
*Steps to reproduce:*
# Open a Unity URP Project
# Open Package Manager via Window > Package Manager
# Find the Universal RP package and Install the 'URP Package Samples' samples
# Open Edit > Project Settings > Quality and set the Render Pipeline Asset for the active quality level to PackageSamplesURPAsset (this is required for the URP Package Samples to work)
# Open SunsFlare Scene at Assets > Samples > Universal RP > 17.0.3 > URP Package Samples > LensFlares
# Navigate to the Scene View and observe where the Main Camera is looking
# Navigate to the Game View and observe
*Actual results:* The Lens Flare is visible in the Scene View (and in Camera Previews) but is not visible in the Game View
*Expected results:* The Lens Flare is visible in the Game View
*Reproducible with versions:* 6000.0.23f1 (17.0.3), 2023.3.0a18 (17.0.1)
*Not reproducible with versions:* 2023.3.0a17 (17.0.1), 2022.3.50f1 (14.0.11)
*Can’t test with versions:* -
*Tested on (OS):* Windows 11
*Notes:* -
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
Add comment