Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.2.14f1
2018.3.0a1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1161999
Regression
No
Render Texture is blank when attaching it to Video Player as Target Texture
Steps to reproduce:
1. Open users attached project "HUG EMEA 2018.zip"
2. Open "Hug1" scene
3. In the Hierarchy window find "Left_Large_Mon_Screen light" under Honeywell_orion W_Soundbar 1 -> Monitors Large -> Left_Large_Mon
4. Enter Play mode
--Notice that Target Texture "Crude leftLight lq rt" does not receive video to display
Expected results: Render Texture receives information from a video Player
Actual results: Render Texture does not receive information from a Video Player or TargerTexture is not rendered
Reproducible with: 2018.3.0a1, 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a5
Notes: The issue occurs only on the user's project. Unity crashes in 2017.4.29f1 and lower when loading the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment