Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.0.46f1
6000.1.0b14
6000.2.0a9
6000.3.0a1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-102899
Regression
No
Render Graph Viewer "Pass List" has no padding
How to reproduce:
1. Create a URP sample project
2. Focus on the Game view
3. Go to Window -> Analysis -> Rendering Graph Viewer
4. Observe the "Pass List" field in the right lower corner
Expected results: "Pass List" field has a padding and it's not so close to the window borders
Actual results: "Pass List" is too close to the window border
Reproducible with: 6000.0.46f1, 6000.1.0b14, 6000.2.0a9
Reproducible on: macOS Sequoia 15.3 (M1), Windows 11
Not reproducible on: No other environment tested
Note: The issue is best seen after narrowing down the window, because the text sometimes jumps inside the field
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note:
Cannot reproduce