Search Issue Tracker
Fixed in 2018.2.6f1
Fixed in 2018.2.X
Votes
0
Found in
2018.2.2f1
Issue ID
1067552
Regression
Yes
[Regression] Symbol definition fails on .NET 4.X scripting runtime
How to reproduce:
1. Open the user-submitted project
2. Uncomment the "#define USE_SAME_NAMED_NAMESPACE" line in the "test" script
3. Observe the compilation error message on the "Test" Game Object
Expected result: no errors are thrown
Actual result: "test" script throws errors on .NET 4.X only
Reproduced in: 2018.3.0a8, 2018.2.2f1
Not Reproducible in: 2018.2.1f1, 2018.1.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment