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Votes
0
Found in
2017.1.0b10
Issue ID
924165
Regression
Yes
[Regression] Overlapping distortions are not blended smoothly when shader performs GrabPass{} for every distortion object
To reproduce:
1. Open the "bugreport" scene in the attached project
2. Double-click "Example-Mask-Problem-FIX" Game Object from Hierarchy
3. Move camera in front of it in the Scene view
4. Observe the image at the right side
Desired outcome: Image at the right side has its overlapping distortions blended smoothly when moving the camera around.
Actual result: Image at the right side displays distortion edge depending on the camera position.
Reproduced with 5.4.0b1, 5.4.5p4, 5.5.4p1, 5.6.2p1, 2017.1.0f1, 2017.2.0b1
Not reproduced with 5.3.3f1, 5.3.8f2, 5.4.0a4
Regression introduced between versions 5.4.0a4 and 5.4.0b1
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