Search Issue Tracker
Not Reproducible
Votes
9
Found in
2017.1.0f3
Issue ID
939878
Regression
Yes
[Regression] Child Game Objects appear in wrong positions when one of them is re-enabled in a Horizontal Layout Group
To reproduce:
1. Open the "Scene" scene in the user-provided project
2. Expand the "Layout Group" in the Hierarchy
3. Disable and re-enable one of the child game objects
Desired outcome: Child game objects are positioned the same way they were before disabling one of them.
Actual result: The child game objects that were not disabled do not update their positions and the re-enabled one appears on the side.
Workaround: Disable and re-enable Horizontal Layout Group component for the parent Game Object.
Note: The same issue applies to the Vertical Layout Group as well.
Reproduced with 2017.1.0a3, 2017.1.0p3, 2017.2.0a1, 2017.2.0b6, 2017.3.0a1, 2017.3.0a3
Not reproduced with 5.5.1f1, 5.5.4p2, 5.6.3f1, 2017.1.0a1, 2017.1.0a2
Regression introduced in 2017.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment