Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b4
Issue ID
718263
Regression
Yes
[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumination scene view
To reproduce:
1) Create new project
2) Add a reflection probe
3) Drag it around the scene, all works normally
4) Change the Scene View from "Shaded" to one of "Global Illumination" types, for example "UV Charts"
5) Move the probe again, notice how Unity crashes (moving in XZ plane seems to be quickest, though any movement should work)
Drag it off in the distance to make it crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment