Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b12
Issue ID
618392
Regression
No
Rectransform values are not driven by GridLayerGroup when gameobject without image script is duplicated.
To reproduce:
1. Open project
2. Open "testScene" scene
3. Duplicate "ButtonWithImage" GameObject (With "Image (Script)" component)
4. Duplicate of "ButtonWithImage" GameObject is placed correctly
5. Duplicate "ButtonWithoutImage" GameObject (Without "Image (Script)" component)
6. Duplicate of "ButtonWithoutImage" GameObject is placed incorrectly. Values of "Rect Transform" component are wrong.
Workaround: Correct values of "Rect Transform" on duplicate can be set manually.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment