Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.3.X, 2020.1.X
Votes
0
Found in
2018.4
2018.4.18f1
2020.2
Issue ID
1225799
Regression
No
Rect tool behaves incorrectly when used on object that are massively scaled
Steps to reproduce:
1. Create a new Project
2. Create a cube with 10k scale on all axis
3. Try to use the rect tool on it.
Expected: the rect tool behaves correctly
Actual: the rect tool behavior is broken
Reproduced in: 2018.4.18f1, 2019.2.21f1, 2019.3.4f1, 2020.1.0b1, Version: 2020.2.0a2.295
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment