Search Issue Tracker
Fixed in 2.4.0
Votes
0
Found in [Package]
preview.1 - 2.1.0
Issue ID
1225811
Regression
No
[Recorder] Image Sequence Recorder flips images upside down when Source for Targeted Camera capture is set to MainCamera
How to reproduce:
1. Open the attached project "1225811 - 2020.2.zip"
2. Open the "SampleScene" Scene
3. Select "Cube (with Timeline)" GameObject in Hierarchy window
4. Select RecorderClip in Timeline window
5. Enter Play Mode
6. Wait till RecorderClip finishes and exit the Play Mode
7. Open folder "1225811 - 2020.2\recorders" in File Explorer and go trough rendered images
Expected result: the images from both cameras are not flipped
Actual result: the images from one of the camera are flipped vertically
Reproducible with: Recorder preview.1 - 2.1.0, preview.1 - 2.0.3 (2018.4.18f1), Recorder preview.1 - 2.1.0, preview.1 - 2.0.3 (2019.2.21f1), Recorder preview.1 - 2.1.0, preview.1 - 2.0.3 (2019.3.5f1), 2020.1.0b1, Recorder preview.1 - 2.1.0, preview.1 - 2.0.3 (2020.2.0a3)
Could not test with: 2017.4 (errors in console after downgrading)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject
- APV gets disabled when the SubScene is closed but still loaded
Add comment