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Won't Fix
Votes
0
Found in
2019.3
2019.4
2019.4.3f1
Issue ID
1267052
Regression
No
Raycast sometimes misses a GameObject when continuously hitting it after previously hitting other GameObject
How to reproduce:
1. Open the attached "Selection-Debug" project
2. Open the "Selection" Scene (Assets->Game->Engine->Selection->Tests)
3. Enter the Play Mode
Expected results: No "Entity.Null" message is logged after the Raycast switches to hitting another GameObject
Actual results: "Entity.Null" message is logged after the Raycast switches to hitting another GameObject
Reproducible with: 2019.3.1f1, 2019.4.7f1
Could not test with: 2018.4.26f1, 2019.3.0f6, 2020.1.0a1, 2020.1.1f1, 2020.2.0a20 because of the namespace errors
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Resolution Note (2020.2.X):
Customer indicated the problem may be in their code, and asked us to put the ticket on hold for the time being.