Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
Issue ID
1224668
Regression
No
Ray tracing shaders don't fetch vertex color. The resulting color is black.
Feature needs to be backported to 2020.1
Affect all versions, was just not implemented.
Repro steps :
- Open test project
- Open test scene "vertex"
Expected : The RT SSReflection should show the vertex color
Result : The RT SSReflection is black
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcCone Direction computation is wrong in Base Mode
- [Android] [Galaxy Tab] A singular Pen touch logs a Pen touch event and a singular finger touch event when logged using "VisualElement.RegisterCallback" with "Pointer(Up/Down)Event"
- Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
- [HDRP] Lit material preview is rendered incorrectly with a mask map
- The "LerpWhiteTo" missing function displays an error when the Shadows.hlsl shader is included in a Shader file
Add comment