Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.0f2
Issue ID
1042783
Regression
No
Ray, Ray2D and Plane are not Serializable
How to reproduce:
1. Open given Unity project
2. Enter "SerializationTest" scene
3. Select "SerializationTest" game object
4. Check fields in the hierarchy
Expected result: Ray, Ray2D and Plane fields should be visible in the inspector
Actual result: Ray, Ray2D, and Plane are not serializable and they are not visible in the inspector
Reproducible with: 2018.3.0a1, 2018.2.0b4, 2018.1.2f1, 2017.4.4f1, 2017.3.2f1, 2017.2.2p2, 2017.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment