Search Issue Tracker
Third Party Issue
Votes
1
Found in
6000.0.10f1
7000.0.0a1
Issue ID
UUM-75606
Regression
No
[Quest] Crash with Error "JNI GetStaticFieldID called with pending exception java.lang.ClassNotFoundException: com.unity3d.player.UnityPlayer" when launching Player with Meta Core SDK on Quest
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run on a Quest device
Expected result: The Player does not crash and continues to run
Actual result: Player crashes at launch
Reproducible with: 6000.0.10f1
Could not test with: 2021.3.40f1, 2022.3.36f1 (Failure [INSTALL_PARSE_FAILED_UNEXPECTED_EXCEPTION: Failed to parse /data/app/vmdl1590677866.tmp/base.apk: AndroidManifest.xml])
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Quest 3 (user reported)
Not reproducible on:
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- When making the AsyncInitialize call, the catch block never executes and neither does the OnComplete callback
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Scene view freezes when "NullReferenceException" is thrown in a .delayCall
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window
Resolution Note:
Customer's issue was resolved by upgrading to newer version of the Meta Core SDK from the asset store