Search Issue Tracker
Fixed
Fixed in 3.0.4
Votes
2
Found in [Package]
3.0.2
Issue ID
XRIT-154
Regression
No
[Quest] Can Hover or Select XRInteractables through GameObject with a collider when the NearFarInteractor is used
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/DemoScene.unity” Scene
3. Enter the Play Mode
5. Use the right controller’s thumbstick to move closer to the grey cube and quad
6. Try interacting with Interactable objects through grey quad or cube
Expected result: The Interactable objects cannot be hovered/selected
Actual result: Can Hover and Select Interactable objects
Reproducible with: 3.0.0-pre.1 (2021.3.35f1), 3.0.3 (2021.3.38f1, 2022.3.28f1, 6000.0.1f1)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Play Mode
Android Player
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project
- Scene is not rendered and appears black when the Custom Renderer Feature is utilized
- [ShortcutManager] The Context Menu is not updated in the Shortcuts menu when resolving a Binding Conflict
- [Quest] Foveation Level is 0 when SRP Foveation is enabled
- Freeze when displaying text with "-T" in Play mode
Resolution Note (fix version 3.0.4):
Fixed an issue where the Near-Far Interactor would not be properly blocked by non-interactive 3D obstructions during far interactions.