Search Issue Tracker
Fixed in 2021.1.X
Votes
1
Found in
2018.4
2020.1.0b8
2020.2
Issue ID
1246947
Regression
No
Quaternion.Angle is non-null when comparing a Quaternion with its inverted arguments
Reproduction steps:
1. Open attached project "QuaternionAngleBug.zip" and scene "SampleScene"
2. Enter Play Mode
3. Observe Console window
Expected result: No inconsistencies between Quaternions found
Actual result: Inconsistencies between Quaternions found
Reproducible with: 2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a1