Search Issue Tracker
Not Reproducible
Votes
5
Found in
5.4.0f3
Issue ID
826639
Regression
Yes
Projector shadow becomes darker when trail renderer or particles are in effect
Steps to reproduce:
1. Open the attached project.
2. Open 'Untitled' scene.
3. Press play.
4. Observe the shadows around the player when he moves.
Every time the character moves, the shadows become darker because trail renderer and particle effects are turned on when he moves.
Reproduced on: 5.5.0b1, 5.4.0p3, 5.4.0f3.
Didn't reproduce on: 5.3.5f1, 5.3.6f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "The FrameSetting required to render this effect in the Game view depends on a disabled FrameSetting." warning appears when post-processing effects ere enabled in pipeline settings
- Crash on RaiseException when calling maxmath.comb() with the debugger disabled
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
- Camera Solid Color is overwritten when injecting Custom Render Pass at 'RenderPassEvent.AfterRenderingPrePasses + 1'
Add comment