Search Issue Tracker
Fixed in 5.5.1
Votes
6
Found in
5.2.1f1
Issue ID
732380
Regression
No
[Projector] Projectors renders twice per affected object if there is any transparent object visible to camera
To reproduced:
1.Create new project, import attached "repro" package.
2.Open and play "repro" scene, notice projected blue box on plane.
3.There is a disabled cube in scene, activate it, notice that projected blue box seems to be rendered 2 times.
4.This only happens if a transparent object is seen by camera.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
AndreasScholl
Sep 30, 2016 07:14
This issue is still present in 5.4.0f3. Is there any workaround for this or is this buried inside the projector component?
captainpickle
Aug 18, 2016 18:33
This bug occurs in 5.4.0p1 -
http://forum.unity3d.com/threads/projectors-in-5-4-0p1-are-broken.426432/