Search Issue Tracker
Won't Fix
Votes
1
Found in
2019.4
2019.4.13f1
2020.1
2020.2
2021.1
Issue ID
1288478
Regression
Yes
Project fails to load scene in WebGL due to lack of memory
Since the Memeory Allocation option was removed, the first Level of the 2D game kit will now not load any more for WebGL. The level is not particularly large, but with setting higher memory allocation in 2018.4, i could get that scene to load.
In 2019.4 or later this is no longer configurable and therefor the level won't load any more.
Repro steps:
- download this project or download the 2D game Kit from the Asset Store into a new project
- try to build and run the Menu and Level1 via WebGL
- notice the out of memory error when the game loads in Chrome
Reproducible in 2019.4, 2020.1, 2020.2, 2021.1
In 2018.4, with the standard 256MB allocation, the error still persists, but by increasing the memory allocation, the application can still run.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Resolution Note:
Old project that targeted deprecated asm.js API. Migrate to Wasm to fix.