Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.2.0-pre.12 - Entities
Issue ID
ECSB-960
Regression
Yes
Profiler warnings are thrown when profiling a simple physics scene
*Steps to reproduce:*
# Create a new URP/HDRP project
# Install Enitity and Physics packages
# In the physics package install samples (Package Manager > Physics package > Samples > Install Samples)
# Create a new Subscene
# Create a Cube in the subscene and add Physics Body and Physics Shape Component to it.
# Open a new profiler window
# Enter Play Mode and check the profiler
*Actual results:* After a few seconds this warning is thrown:
{code:java}
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames{code}
*Expected results:* No warnings are thrown
*Tested on (OS):* Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
- Graphics Compositor breaks Unity rendering when the "Output Camera" is changed to a scene Camera and one Camera SubLayer is active
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
Resolution Note:
There are no fixes planned for this Bug