Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.1.7f1
2019.3.0a9
Issue ID
1168677
Regression
No
[Profiler] UI Preview window getting distorted on selecting "Composite Overdraw" in the LWRP project
UI Preview window getting distorted on selecting Composite Overdraw option in the LWRP project.
UI elements are also not rendered in the preview window.
Steps to repro:
1. Create a new project with LWRP template.
2. Gameobject > UI > Button.
3. Windows > Analysis > Profiler.
4. Enter Play > Select UI profiler.
5. Select Canvas in detail view.
Actual Result:
UI Preview window getting distorted.
Expected Result:
UI Preview window should not be distorted.
Reproducible in:
2019.3.0a9, 2019.2.0b9, 2018.3.0f2, 2018.1.7f1.
Environment:
Windows & Mac.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template
Resolution Note (2019.3.X):
low priority for the moment, unlikely to be fixed for the immediate future.