Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a7
Issue ID
1066749
Regression
No
[Profiler] Inconsistent name of EditorBeforeUpdate sample
To reproduce:
1. Create new project.
2. Open Profiler window and start Profile Editor.
3. In Hierarchy or Raw Hierarchysearch for editorBeforeUpdate.
Actual result: Thread name is "editorBeforeUpdate.{ if (ShouldRunInputUpdate(kInputUpdateEditor)) InputUpdate(kInputUpdateEditor); }"
Expected result: Thread's name should be EditorBeforeUpdate.
Issue is present in 2017.4, 2018.1.0f1, 2018.2.0f2, 2018.3.0a7.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment