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Won't Fix
Votes
0
Found in
4.0.0b11
Issue ID
492328
Regression
No
Profiler: 'Audio Voices' term is misleading
Profiler: As a user the term 'Audio Voices' is a bit confusing. Maybe it would make more sense to the user if the term "FMOD Audio Channels" or just "Audio Channels" were used.
As a user I had to look into the documentation to find out that Audio Voices is referring to FMOD's audio channels
Please see attached screen shot for details.
To reproduce:
- Open attached project and launch "audio" scene
- Make sure that the Profiler is open
- Run the project and Profiler
- Click somewhere on the Audio timeline and observe the audio information that is displayed
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