Search Issue Tracker
Fixed in 0.7.0-preview.1
Votes
0
Found in [Package]
0.6.0-preview.1
Issue ID
1244390
Regression
No
[Profile Analyzer ] Thread Summary boxes and whisker charts are not consistently shown when values are 0.00
How to reproduce:
1. Open attached "ProfileAnalzyer" project
2. Open Profile Analzyer (Window->Analysis->Profile Analyzer)
3. In Profile Analyzer go to the Compare tab
4. Load in user's attached "Profile Analyzer - Capture (2020.1.0b2).data.pdata" data into the first slot
5. Load in user's attached "Profile Analyzer - Capture (2019.3.6f1).data.pdata" data into the second slot
6. Open Threads window by pressing Select button next to Thread under Filters section
7. Select all Threads
8. In the Profile Analyzer expand Thread Summary and scroll down
Expected result: All box and whisker charts are shown for 0.00 items
Actual result: Some box and whisker charts are not shown for 0.00 items
Reproducible with: 0.5.0-preview.1, 0.6.0-preview.1 (2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11)
Could not test with: 0.4.0-preview.3, 0.4.0-preview.5, 0.4.0-preview.6 because couldn't load in attached data (Incorrect file version), 2017.4.40f1 because could not install Profile Analyzer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 0.7.0-preview.1):
0.0 not shown when marker not present on thread