Search Issue Tracker
Fixed in 0.7.0-preview.4
Votes
0
Found in [Package]
0.6.0-preview.1
Issue ID
1244633
Regression
No
[Profile Analyzer] Frames without selected marker stay selected when selecting frames that contain that marker
How to reproduce:
1. Open attached "ProfileAnalyzer" project
2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)
3. In Profile Analyzer go to the Compare tab
4. Load in user's attached "Profile Analyzer - Capture (2019.3.6f1).data.pdata" in the first slot
5. In the second slot load in the user's attached "Profile Analyzer - Capture (2020.1.0b2).data.pdata" data
6. Uncheck Pair Graph Selection if it's checked (found under the frames)
7. In the first data select 1 through 20 frames
8. In the second data select 21 through 40 frames
9. Under Filter section in Name Filter option type in "PhysX.DirtyShapeUpdatesTask"
10. Right-click on "PhysX.DirtyShapeUpdatesTask" marker and select "Select frames that contain this marker (with current selection)"
Expected result: First data frames are unselected as there are no frames that contain that marker
Actual results: First data frames stay selected implying that all of the frames contain that marker
Reproducible with: 0.5.0-preview.1, 0.6.0-preview.1 (2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11)
Could not test with: 0.4.0-preview.3, 0.4.0-preview.5, 0.4.0-preview.6 because couldn't load in attached data (Incorrect file version), 2017.4.40f1 because could not install Profile Analyzer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 0.7.0-preview.4):
Added support for selecting zero frames when marker is not present