Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
4.0.4
Issue ID
1148419
Regression
Yes
[ProBuilder] "ProBuilder Window" tooltip appears truncated
"ProBuilder Window" tooltip appears truncated.
Steps to reproduce:
1. Create a new project.
2. Go to Window > Package Manager > ProBuilder package (Version 4.0.4) > Install.
3. Go to Tools > ProBuilder > ProBuilder Window.
4. Right-click anywhere in blank area > Use Icon Mode.
5. Hover mouse over cogwheel of Lightmap UV's icon.
Note: Screenshot is attached for the reference.
Actual result:
Toolbar tooltip appears truncated.
Expected Result:
Toolbar tooltips rendering properly.
Reproducible in: 2019.2.0a13, 2019.1.0f2, 2019.1.0b2
Not reproducible in: 2019.1.0b1, 2018.3.0f2
Environment: Windows only.
-
Resolution Note:
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1089911