Search Issue Tracker
Fixed in 4.3.0-preview.4
Votes
0
Found in [Package]
3.0.0
Issue ID
1192479
Regression
No
[ProBuilder] Offset in UV editor doesn't update as you're moving the handles
The offset values in the UV editor do not update as you're moving the handle, only after you let go of it.
This is not consistent, as the Tiling values with a similar layout just below does update as you're moving scale handles.
1. Create a new unity project.
2. Install the ProBuilder package. (Window -> Package Manager)
3. Open ProBuilder toolbar. (Tools -> ProBuilder -> ProBuilder Window)
4. Create a new ProBuilder shape. (i.e. CTRL+K or 'New Shape' in ProBuilder toolbar)
5. Select this Probuilder shape, and in the ProBuilder window, click 'UV Editor'.
6. Ensure the UV Mode is Auto.
7. In the UV Editor, ensure that 'Face Selection' is enabled, click on a face and select the 'Move Tool'.
8. Move the selected face with the handles that appear.
Expected Outcome: The Offset X and Y update as you're moving the face.
Actual Outcome: The Offset X and Y only update when you let go of the face.
NOTE: If you switch to the 'Scale Tool' and keep an eye on Scaling X and Y, the values update as you're moving handles, as described in the Expected Outcome.
GIF attached demonstrating this.
Reproducible in package version 4.1.0, 4.0.2, 3.0.0
3.0.0 is the earliest version I can find.
You may have to use earlier versions of unity to test earlier packages.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 4.3.0-preview.4):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/266