Search Issue Tracker
Fixed in 4.2.0
Fixed in 4.1.1
Votes
0
Found in [Package]
4.0.2
Issue ID
1193983
Regression
Yes
[Probuilder] Newly created Poly shape GO disappears from hierarchy if user clicks on any other window other than Scene
Steps To Reproduce
1. Create a new Project
2. Window > Package Manager > Probuilder > Install
3. Tools > Editor > New Poly Shape
4. Click on Hierarchy or project window
Expected Result: New Game object is created in the hierarchy
Observed Result: Newly created Game Object disappears from hierarchy
Reproducible On: 2020.1.0a10, 2019.3.0b8, 2018.3.011f1, Probuilder package version 4.1.0, 4.0.2
Not Reproducible On: Probuilder package version 3.10.1
Environment: Win and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Resolution Note (fix version 4.2.0):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/210