Search Issue Tracker
Fixed
Fixed in 5.0.6
Votes
0
Found in [Package]
5.0.6
Issue ID
PBLD-31
Regression
Yes
[ProBuilder] New shape will be created in the location where RMB was pressed when navigating in the Scene view
Reproduction steps:
# Open the “ProBuilderTest” project
# Go to Tools → ProBuilder → ProBuilder Window
# In the ProBuilder window select “New Shape”
# In the Scene view in the “Create Shape” section select Cube
# Rotate the Scene view camera by moving the mouse and holding RMB
# Press LMB to start creating Cube
Expected result: start point of the newly created cube is in a location where LMB is pressed
Actual result: start point of the newly created cube is in a location where RMB was pressed
Reproducible with: 5.0.4, 5.0.6 (2022.2.0a11, 2022.2.0b6, 2023.1.0a8)
Not reproducible with: 5.0.4, 5.0.6 (2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0a10)
Reproduced on: Windows 10
Note: the bug is probably contained in the Editor since the package version has no effect on this case
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Skinned Mesh Renderer with multiple Animator Components does not render when "Optimize Game Objects" is enabled
- [iOS]Certain characters are not displayed when using iOS devices with 18 OS and newer
- Trees do not render in 'Unity Terrain - URP Demo Scene'
- Silent crash when clicking in Scene View in a specific project
- The Player renders black on a Quest headset when MSAA, Post Processing, and Spacewarm depth submission are enabled
Resolution Note (fix version 5.0.6):
Fixing a bug where the RMB is setting the original position of the shape when using the Shape tool although only the LMB should be the correct one.