Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.2f1
Issue ID
636928
Regression
No
Rotation doesn't properly register for undo
To reproduce:
1) Create new project
2) Create cube
3) Rotate it somewhat
4) Right click in "Transform" and "Reset rotation"
5) Drag the cube somewhere
6) It doesn't get registered as a change in Undo queue, so the Undo button does the previous thing(undoes dragging, not the reset of rotation)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment