Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2018.2.0a6
Issue ID
1157112
Regression
Yes
[Presets] Deleting a single preset from the project generates an error in the console
1. Open a fresh project
2. Create a preset out of anything (components, importers, assets)
3. Select the preset from the project view and delete it
Result: A NullReference Exception error thrown in the console about DestroyInternalEditor()
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Presets.PresetEditor.DestroyInternalEditor () (at C:/buildslave/unity/build/Modules/PresetsEditor/PresetEditor.cs:174)
UnityEditor.Presets.PresetEditor.OnDisable () (at C:/buildslave/unity/build/Modules/PresetsEditor/PresetEditor.cs:69)
Only reproducible on single selection ... having multiselection, the inspector isn't shown for one single preset so the problem doesn't appear
Regression introduced in 2019.3 ... apparently caused by AssetDatabaseV2 changes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment