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Won't Fix

Votes

0

Found in

2020.3.44f1

2021.3.18f1

2022.2.6f1

2023.1.0a26

Issue ID

UUM-27813

Regression

No

[Prefabs] Variant of a Variant losing overriden values when adding new component from Parent to Grandparent

-

How to reproduce:
1. Open the attached project "BugRepro_PrefabGrandchildLosingOverride"
2. Enter the "PrefabChild" prefab
3. Right click on the component "Box Collider" and select "Added Component > Apply to prefab 'PrefabParent'" OR select "Overrides > Apply All to Base" at the top of the Inspector

Expected result: PrefabGrandchild still has "isTrigger" set to true, overriding the "false" value from PrefabChild
Actual result: PrefabGrandchild has "isTrigger" now set to false, like PrefabChild

Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0a26
Not reproducible with: 2023.1.0b1, 2023.1.0b4, 2023.2.0a2

Reproduced on: Windows 10 (Intel)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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