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Under Consideration for 2021.3.X, 2022.3.X, 6000.1.X, 6000.2.X

Votes

0

Found in

2021.3.47f1

2022.3.55f1

6000.0.33f1

6000.1.0b1

6000.2.0a1

Issue ID

UUM-92181

Regression

No

Incorrect precision when Vertex data is missing

-

Reproduction steps:
1. Open the attached “repro_IN-91640“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Assets/CompilationTest.shadergraph“ Shader
4. In the Inspector, press “View Generated Shader“
5. In the opened “GeneratedFromGraph-CompilationTest.shader“, search for “struct VertexDescription“
6. Once found, notice what it consists of

Expected result: “VertexDescription” method consists of three “half3” values
Actual result: “VertexDescription” method consists of two “half3” and one “float3” value

Reproducible with: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1

Reproducible on: Windows 10 (22H2), Windows 11 (23H2)
Not reproducible on: No other environments tested

Comments (1)

  1. DevDunk

    Jan 24, 2025 05:25

    Isn't the expected results 3 half3 values?
    It seems like expected and actual are flipped. If the shader graph is set to half, I expect non exposed values will be half

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