Search Issue Tracker
Fixed in 7.4.X
Votes
0
Found in [Package]
7.1
Issue ID
1184617
Regression
No
Position Node bug in Shadergraph (in hdrp variant).
Position Node dropdown expresses it starts off in "World Space" but behaves as "Absolute World Space". If you then close the project and reopen it the drop-down will change automatically to "Absolute World Space" and show it's true setting. Pressing the play button triggers same effect. The drop-down will change. Manually trying to change the setting and saving the shader has no effect up until the point where you've either pressed play or closed and reopened the project.
download link:
https://drive.google.com/file/d/1Kxa9R90PmXg0u3A8_7o-1aLGagtPRTGX/view?usp=sharing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project
Add comment