Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0b5
Issue ID
960217
Regression
No
Polygon Collider 2D's shape doesn't change automatically when the sprite's Physics Shape is changed
To reproduce:
1. Open the project, attached by the tester (polygonColliderAutoUpdate.zip)
2. Open the Sprite Editor for the Polygon sprite
3. Edit Physics Shape of the sprite in the Sprite Editor and hit Apply
4. Observe that PolygonCollider stays the same
Expected: Polygon Collider updates its shape as soon as the Physics Shape of the sprite is changed
Reproduced in 2017.1.2p1, 2017.2.0f3, 2017.3.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment